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This research develops learning media for Tajwid using augmented reality, enhancing quran recitation quality in Kramatwatu.
Currently, the education sector is experiencing technological advancements. One example is the emergence of technology-based learning media. With technology, learning media can be designed in a more diverse manner, thus expanding its functions. However, creating technology-based learning media is not an easy task; it requires extra effort to maximize technology in the context of education. This research aims to develop learning media using Augmented Reality (AR) technology for the study of Tajwid with the Al-Mushawwar method. The goal is to create a new variation in Tajwid learning that can enhance interaction and provide more detailed explanations regarding the articulation points of letters. Against this background, community service aims to improve the quality of Quran recitation in the Tegal Raya area of Kramatwatu Village, RT. 05, RW 04, Kramatwatu District, Serang Regency, Banten. After the introduction of the Al-Mushawwar Tajwid method, the community felt greatly assisted as they found it easier to understand the correct rules of Tajwid. Additionally, with the use of Augmented Reality (AR) technology, the community is able to read the Quran accurately according to its rules.
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Dewi et al. (2025) studied this question.
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