Framework analysis demonstrates iterative educational game creation with ChatGPT for educators, suggesting accessible artificial intelligence simplifies interactive learning development.
The use of games in education has a positive effect on learning outcomes. They enhance learner engagement and motivation, encouraging active participation, creative, and critical thinking. The development and accessibility of artificial intelligence technologies today allow even educators without technical expertise to create games. This article proposes an approach for using the AI chatbot ChatGPT to create educational games. It is an iterative process that includes several steps – initial formulation of game requirements, testing, adding new requirements for functionality or game design, improvements, bug fixes, and more. Specific examples of interactive games are discussed. Creating educational games in this way has many advantages. It allows for the rapid development of various interactive learning resources and does not require specific programming knowledge. It is accessible to any educator and undeniably makes learning more enjoyable and fun.
No takes yet. Share an insight, caveat, or question.
Hadzhikoleva et al. (2024) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: