From the Perspective of Embodied Cognition Theory, cognitive processes are deeply intertwined with bodily interactions and sensory experiences. By integrating this theoretical perspective, the paper proposes a series of gamified teaching strategies. Kinesthetic learning activities, gesture-based learning, augmented reality (AR) environments, interactive storytelling, physical manipulatives, and virtual reality (VR) simulations are explored. These approaches aim to engage multiple sensory modalities and motor functions, fostering a holistic learning experience. The gamified teaching methodologies offers a promising pathway for enhancing educational outcomes. And it makes English teaching more engaging and effective for non-native English learners.
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Lin Xiao (2024) studied this question.
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