The gaming industry’s legal landscape has grown increasingly complex, marked by contentious disputes over intellectual property rights. This article delves into the copyright and trademark conflicts in 2019‒2021 between a notable industry player Wargaming and its former employees who founded BlitzTeam, a gaming startup. It explores how Wargaming took legal actions in three jurisdictions: Belarus, the US and Cyprus, analysing the lawsuits and their outcomes. The analysis navigates the intricacies of international law and jurisdictional challenges, shedding light on strategic legal manoeuvres in high-stakes gaming confrontations. Additionally, the article analyses the relevant provisions of Belarus copyright law and applies the eight Sleekcraft test factors to discuss trademark infringement from the US law perspective.
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Polina Artemenko (2024) studied this question.
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