In this article, we study the decision-making process of chess players by using a chess engine to evaluate the moves across different pools of games. We quantify the decisiveness of each move during the games using a metric called Δ, which is derived from the engine's evaluation of the positions. We then performed a comparative analysis across players of varying competitive levels. Firstly, we observed that players face a wide spectrum of Δ values, evidencing the complexity of the process. By examining groups of winning and losing players, we found evidence where a decrease in complexity may be associated with a drop in player performance levels. Secondly, we observed that players' accuracy increases in positions with high Δ values regardless of competitive level. Complementing this information with a null model where players make completely random legal moves allowed us to characterize the decision-making process under the simple strategy of making moves that minimize Δ values. Finally, based on this idea, we proposed a simple model that approximately replicates the global emergent properties of the system.
No takes yet. Share an insight, caveat, or question.
Chacoma et al. (2024) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: