The subject of the study is the activity of an investigator performed by him in the process of investigating crimes and subject to visualization using virtual reality technologies. The authors pay attention to the algorithms of the investigator's physical work as the basis for the use of virtual reality simulators in the educational process of students studying criminology, as well as in the practical work of the investigator. The theoretical basis of the research is the scientific work of logicians dealing with modeling problems, forensic scientists studying the activities of the investigator, and computer scientists researching virtual reality technologies. The purpose of this study is to analyze individual elements of the investigator's activity in the process of investigating crimes, including for reproducing them in the future using VR technologies. In addition, the authors note the advantages and disadvantages of virtual reality simulators. General scientific methods were used as research methods: analysis, synthesis, induction, deduction, abstraction, generalization, modeling and private scientific methods, including the formal legal method. The scientific novelty of this work lies in the study of the investigator's activities through the prism of virtual reality technologies and the assessment of its possible visualization in order to improve the educational process in the study of the discipline "criminalistics". And also for the purpose of being used by the investigator to simulate future actions performed during the investigation of crimes. The authors substantiate the position on the possibility of correctly transferring some of the investigator's actions into virtual reality. Including through the virtual conduct of individual investigative actions: inspection of the scene, interrogation. The authors also proposed a virtual reality simulator of the investigator's work to determine the method and means used to commit a crime in the investigation of remote fraud. It seems that virtual reality simulators will improve the educational process by providing it with visibility and interactivity, which will subsequently increase the involvement of students in the study of the discipline "criminalistics".
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Kulaevskiy et al. (2024) studied this question.
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