This developed 1.2‐inch 4K2K LCOS with 76.0 lp/mm spatial resolution can still achieve high phase accuracy and obviously enlarge field‐of‐viewing (FOV) angle compared with previous 0.55‐inch 2K1K LCOS. The holographic image quality within phase‐only LCOS not only can be improved by using higher phase accuracy and compensation technologies, but also can realize the real 3D imaging into near‐eye displays to avoid the VAC phenomena. In addition to, the holographic 4K2K LCOS (26.6mm x 15.8mm) optical design can achieve lighter optical engine and reconstructed square (26.6mm x 26.6mm) image per eye, so that it has advantages of more feasible driving condition and cost competition. As high‐speed technologies of display electronics, liquid crystal, and optical algorithm were gradually mature, the above 1.2" phase‐only LCOS with both high pixel resolution and smaller pixel pitch will be another choice into the VR & MR headsets utilized video see‐through (VST) method. Meanwhile, the 1.2” 4K2K LCOS with enhanced FOV can be alternative scheme for AR glasses using optical see‐through (OST) method before the trade‐off between volume, brightness, and FOV angle are resolved.
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Yang et al. (2024) studied this question.
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