The practice of cardiopulmonary resuscitation (CPR) is a life-saving intervention for individuals who have stopped breathing, enabling them to resume breathing immediately. The research in this study focuses on CPR training using Virtual Reality (VR) technology, which simulates real-life environments, providing visual, auditory, and tactile feedback. The objective of this research is to develop a prototype CPR training device utilizing VR technology. The research methodology involves problem identification, data analysis, design, and development of equipment. The design process includes storyboarding and modeling using Unity software, as well as character modeling. Hardware design involves the use of a mannequin combined with a microcontroller to integrate with the VR simulation device. The Oculus Quest 2 is used for simulating the virtual environment. The study targets a sample group of 20 participants selected through random sampling. The research quality is evaluated by experts, and participant satisfaction is assessed through a questionnaire. The overall research quality is rated very high with an average score of 4.68 and a standard deviation of 0.37. Participant satisfaction is also high, with an average score of 4.20 and a standard deviation of 0.1.
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Yimyam et al. (2024) studied this question.
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