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With its potential to completely change how people learn about the world, Virtual Reality (VR) is a rapidly emerging technology. VR may be used to create immersive and interactive experiences that let people to learn in a safe and regulated way about new settings and stimuli. This is especially useful when it comes to animal learning. A computer-generated environment, the VR zoo aims to replicate the feeling of going to a real zoo. Equipped with a virtual reality glass or Google cardboard, users can engage with the VR zoo by exploring various displays, observing various creatures, and gaining knowledge about their native environments. The application is tested with 20 students in the age group 6 to 10 and the feedback and outcome of the learning are found to be really high in terms of engagement and creating interest among them.
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Parvathavarthini et al. (2024) studied this question.
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