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Observational analysis maps relationships in video game localization production roles, suggesting skill diversity.
The video game localization industry has undergone rapid development and expansion, entailing newly emerging roles, and technologies. Academia has strived to keep up; however, due to industry restrictions, researchers and institutions lack an in-depth understanding of what occurs within the production stage of a project, and how the various professionals interact. This research delineates and contextualizes the roles and responsibilities of those involved in the production stage of localization projects. Actor-network theory (ANT) is utilized to map and trace the actions and relationships, between the human and non-human actors involved in a Chinese-to-English video game localization project. This involved observing four professional translation teams working on the same text and has enabled a clear delineation of the complex roles and responsibilities of the linguists and project managers. Furthermore, it highlights how different roles require different skillsets.
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Dariush Robertson (2025) studied this question.
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