Mixed experiment investigates quality and realism perception in VR digital twins, indicating exposure does not affect outcomes.
Key Points
The research aims to understand how prior exposure to physical objects affects perception of quality and realism in VR digital twins with different fidelity levels.
Mixed experimental design with 24 participants
Divided into exposure and control groups
Participants rated quality and realism in VR across four fidelity conditions
Texture resolution and geometric detail varied across three objects
Texture resolution significantly influenced quality and realism perception
Geometric detail affected quality ratings but not realism
No significant effect of prior exposure on participant ratings
Findings highlight the cognitive differences between physical objects and their digital counterparts