Quantitative analysis identifies objective measures associated with VR sickness during 360° video exposure, suggesting new assessment methods.
Virtual reality (VR) sickness induced by wearing a head-mounted display and viewing 360° videos has primarily been studied using subjective questionnaires administered before and after content viewing. However, this approach is limited to identifying the onset of sickness during content viewing. This study quantitatively addresses the association between objective measures (gaze direction, head pose, electrocardiogram, and optical flow) and VR sickness, adopting an exploratory approach. Real-time sickness during 360° video viewing was measured using the fast motion sickness scale, and overall sickness susceptibility was evaluated using the simulator sickness questionnaire. The results indicated that a higher VR sickness severity was associated with reduced gaze entropy and an increase in the magnitude and entropy of optical flow, suggesting its potential as an objective measure for real-time VR sickness assessment. Furthermore, in the comparison between susceptibility groups, the high-susceptibility group had a nominally significantly lower heart rate variability than the low-susceptibility group, indicating that physiological signals may serve as auxiliary tools for sensing the baseline of VR sickness. The optical flow reflects the visual stimuli of VR content independent of personal susceptibility, suggesting its potential as a content-driven indicator of VR sickness.
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Kim et al. (2026) studied this question.
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