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Starting with the era of learning machines, reasons are presented for the current emergence of graphics-oriented interactive pattern analysis and classification systems (IPACS) as a general approach to practical pattern-recognition problems. A number of representative systems and their application to a wide variety of patterns are surveyed. Various aspects of alternative hardware and software implementations are commented upon and computational algorithms and mappings relevant to interactive analysis and classification of patterns are discussed.
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Laveen N. Kanal (1972) studied this question.
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