A discrete-event simulation model that imitates most on-track events, including car failures, passing manoeuvres and pit stops during a Formula One race, is presented. The model is intended for use by a specific team. It will enable decision-makers to plan and evaluate their race strategy, consequently providing them with a possible competitive advantage. The simulation modelling approach presented in this paper captures the mechanical complexities and physical interactions of a race car with its environment through a time-based approach. Model verification and validation are demonstrated using three races from the 2005 season. The application of the model is illustrated by evaluating the race strategies employed by a specific team during these three races.
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Bekker et al. (2008) studied this question.
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