Why the study?
Does playing a video game alter EEG scalp potential and autonomic activation of the heart compared to rest in healthy participants?
Does playing a video game alter EEG scalp potential and autonomic activation of the heart compared to rest in healthy participants?
Playing a racing video game induces synchronized cerebral activation and sympathetic autonomic arousal in healthy individuals.
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Gaming-induced cerebral-autonomic shifts are hypothesis-generating; larger prospective studies needed before clinical relevance or risk assessment.
Cerebral activation and autonomic nervous system have importance in studies such as mental stress. The aim of this study is to analyze variations in EEG scalp potential which may influence autonomic activation of heart while playing video games. Ten healthy participants were recruited in this study. Electroencephalogram (EEG) and electrocardiogram (ECG) signals were measured simultaneously during playing video game and rest conditions. Sympathetic and parasympathetic innervations of heart were evaluated from heart rate variability (HRV), derived from the ECG. Scalp potential was measured by the EEG. The results showed a significant upsurge in the value theta Fz/alpha Pz (p<0.001) while playing game. The results also showed tachycardia while playing video game as compared to rest condition (p<0.005). Normalized low frequency power and ratio of low frequency/high frequency power were significantly increased while playing video game and normalized high frequency power sank during video games. Results showed synchronized activity of cerebellum and sympathetic and parasympathetic innervation of heart.
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Subhani et al. (2012) studied this question.
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