Key result
Playing Mahjong in a video game setting resulted in significantly lower oxygenated hemoglobin concentration in multiple cortical areas compared to playing in a real-life setting.
Why the study?
Does playing Mahjong in a real-life setting compared to a video game setting increase cortical activation in healthy men?
Population
14 healthy right-handed men, average age 36.7 ± 14.9 years
Comparison
Mahjong game play in real-life settings vs Mahjong solitaire game on a video console…
Design
Other
Authors
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Hypothesis-generating for social effects on cerebral oxygenation during games; does not support clinical recommendations.
Cross-Sectional (n=14)
Randomized task order
No
Does playing Mahjong in a real-life setting compared to a video game setting increase cortical activation in healthy men?
p-value: p=<0.001
Cortical activation is greater when playing Mahjong in real-life settings compared to a virtual video game setting, suggesting the brain responds differently to real-world versus virtual interactions.
S Terasawa (2015) conducted a cross-sectional in Healthy (n=14). Mahjong video game vs. Real-life Mahjong game (with or without conversation) was evaluated on Change in oxygenated hemoglobin (oxy-Hb) concentration across 44 cortical locations (p=<0.001). Playing Mahjong in a video game setting resulted in significantly lower oxygenated hemoglobin concentration in multiple cortical areas compared to playing in a real-life setting.