Nearly all prominent commentators on comics assert that narrativity is one of the defining characteristics of the medium. David Kunzle requires comics to “tell a story which is both moral and topical.”1 Robert Harvey posits that comics are (in part) a “narrative told by a sequence of pictures.”2 David Carrier defines comics as “a narrative sequence with speech balloons.”3 Greg Hayman and I view comics as “juxtaposed pictures that comprise a narrative.”4 And though Scott McCloud says that comics consist in “images in deliberate sequence,” his subsequent discussion and choice of examples clearly show that he has narrative in mind as the chief sequential organizing principle.5 Perhaps it is a mistake to claim that narrativity is an essential feature of comics. As Aaron Meskin argues, just as there are nonnarrative films and literature, nonnarrative comics ought to be possible as well.6 Meskin may be right; I wish to take no stand on his position here. But even if some comics are not narrative, the process of reading a comic still requires us to cast about for a unifying device. Because our typical experiences of comics are of narratives, the default phenomenology of comics reading entails looking for the stories that they tell. For these reasons, I think it is plausible to assume that comics is a predominantly narrative medium. It is curious, then, that the topic of narrative in comics is so unexplored. Or maybe it is not so curious at all; comics are intriguing and increasingly prominent, but in general, sustained philosophical reflection on them has been rare. (Perhaps this is because comics are often viewed as such a lowbrow art form.) This article, then, will be my effort to investigate some questions that are largely new to the philosophy of art: How does narrative work in comics? Do comics offer narrative structures and strategies that are distinctive? If so, what is so distinctive about them?7 To begin, consider the ways in which we attempt to understand the narratives of comics. We say that we “read” comics, but what does this amount to? At a certain level, the notion makes plenty of sense. While there are wordless comics, most comics contain words in the form of word balloons, captions, or sound effects.8 The words in comics suggest a literary narrative dimension: the narrative features of comics are constructed (at least in part) in the same way as works of literature. In the second section of this article, I take a close look at the literary dimension and the ways in which it shapes our experiences of narrative in comics. The literary dimension is not all there is to comics, however. In addition to their words, comics are composed of pictures. Indeed, I would argue, comics are essentially pictorial. Without pictures, an artwork is of some kind other than comics. The pictures (as we will see) are crucial to the narrative construction of comics: words alone will not do all the narrative work. This suggests that comics have both literary and pictorial narrative dimensions: it is a hybrid art form that employs narrative strategies closely connected to literature, on the one hand, and other pictorial narrative media, on the other. The pictorial dimension is the subject of the third section.9 When speaking of artistic media that convey a narrative in part through pictures and in part through words, the obvious comparison is of comics to film. Like comics, film usually contains words (which, following the advent of sound in film, are typically heard instead of read) but is a primarily visual medium with a prominent pictorial element.10 In film, both the pictures and the words generally combine in producing the narrative. For this and other reasons I will raise later, it might be plausibly asserted that comics and film employ very similar narrative strategies. That is, comics tell stories in the same way that films do, but in different visual media. This comparison with film will allow us to focus our attention on this article's final issue, discussed in the fourth section. Do comics just cobble together some kind of narrative structure by using the tools of related (and, I should point out, more philosophically prominent) artistic media, or, instead, do they have distinctive narrative features or techniques that transcend mere amalgamation? I shall argue that comics ultimately uses its own type of narration: a distinctively comic narrative form. By seeing what it is that comics have to offer in this regard, we will achieve a greater understanding of the nature of comics as a unique and important art form, and, in addition, gesture toward an explanation of the power and appeal of comics in contemporary culture. One quick disclaimer may be warranted at this point. Throughout this article, many of the claims I make are going to be pitched at a rather high level of generality. My aim is to investigate the most prominent narrative functions of the comics medium (both in its newspaper and its book form, though I will explain some differences between these where warranted) and to show how these are similar to and different from related media. It should be noted that comics are very diverse in style, and many comics artists show no hesitation in exploring and expanding the accepted norms of their art form. I do not want to imply that all and only the narratives of comics have the features upon which I concentrate—merely that this is a cluster of features particularly central to and dominant in the medium. Words are found in comics in four different forms. The most obvious, and the most characteristic of the medium, is the word balloon: the speech or thoughts of a character are presented within the panel with some pictorial indication that connects them directionally to that character. Second, we find text that is not in balloon form, but is often contained in a box or in a caption outside the panel. In general, this sort of text does not convey dialogue, but serves as narration—it is the voice of whoever is telling the story, whether one of the characters or an impersonal narrator.11 Third, there are sound effects. These usually occur inside the panel, and are drawn in a typeface that reflects visually the timbre and volume of the sound that they are supposed to portray.12 And finally, pictures of words occur within a panel, for a or book is The words within comics have an to the the story that is to and be by the characters When a or a is in a it is only the but the characters only the the other of words that occur in comics. The characters word balloons, sound or for comics artists have their characters with word using them to and so But these features are not characters speech balloons, they the words in and character is of the of his or own When there are sound characters though the heard within the may not be the same as the in may be but it the sound of an And characters may even be of as is the where one of the characters is the or in the where a character to an impersonal In general, the literary dimension of comics is visually so it not what the characters of the story but what they because a comic is in the words it contains are the only way the has of that are part of the narrative. The of words in comics us to narratives that might be Without the literary for would have to occur in some kind of To the that a story, which is often the of using pictures for words are in the construction of narrative in comics. and the narrative text that does not occur in balloons, the literary dimension of comics the with to characters in ways that be convey about a of mind by his or and but such have their Words allow the to a more of a than be through a and narrative in allow for a of narrative that is in but using pictures The literary dimension is crucial in the of the of in comics As we shall in the pictures in comics But there is particularly that words do that pictures text the of a panel. way to this point is to think about what a panel contains no words a particularly by in his as McCloud the of a panel from of text is it just one of a it an of in of to When words are the of within the part of the narrative by a panel is the attention and For sound we from our experiences of in the panel at least as as the sound to which the word characters the words we find in speech balloons, we an of the of their from our experiences of how it to say the of within a panel by a literary is often more thoughts be more or so in comics we find what may a a character a very process an of very such as In and may take more for the to through than the that in the panel in which they are We are supposed to understand that occur than speech And we are supposed to understand that narrative text outside is in some way from the of the panel. text does not usually panel because it is an of the of that panel from are other curious features with speech a between or more one speaking the and our of us how this would But a panel a of or even of which one is supposed to the The by the words may even take more than is possible the in the The only way have of of these is through the visual of the to our of the literary dimension through the pictorial of In the of word shapes the of the narrative in ways that of though comics is a hybrid art form, words to be the focus of As has in an the typically the words of a the pictures just to which character a word balloon is on to the are other ways of and understanding pictures, for be to no if I may a on a rather of my own experiences of comics and of my that this is how narrative typically on a The words of a if this is a crucial in the at which we comics and the with which this is to the of narrative of comics to the to which it is a literary medium. 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Henry John Pratt (2009) studied this question.