Answers are grounded in this paper and cite their sources.
Using a move-strategy genre analysis of 180 video game user reviews posted to six websites, this article describes typical characteristics of the genre as well as significant variations in genre construction. By creating new audiences and purposes for the genre, emerging genre variants have opened critical debates within the user community about genre change. Ultimately, the author argues that tracing genre variations could have implications for how technical communication scholars and practitioners support the needs and goals of user-generated genres.
No takes yet. Share an insight, caveat, or question.
Luke Thominet (2016) studied this question.
Synapse has enriched 10 related papers. Consider them for comparative context: