Answers are grounded in this paper and cite their sources.
A low-power three-dimensional (3-D) rendering engine is implemented as part of a mobile personal digital assistant (PDA) chip. Six-megabit embedded DRAM macros attached to 8-pixel-parallel rendering logic are logically localized with a 3.2-GB/s runtime reconfigurable bus, reducing the area by 25% compared with conventional local frame-buffer architectures. The low power consumption is achieved by polygon-dependent access to the embedded DRAM macros with line-block mapping providing read-modify-write data transaction. The 3-D rendering engine with 2.22-Mpolygons/s drawing speed was fabricated using 0.18-/spl mu/m CMOS embedded memory logic technology. Its area is 24 mm/sup 2/ and its power consumption is 120 mW.
No takes yet. Share an insight, caveat, or question.
Woo et al. (2002) studied this question.
Synapse has enriched 10 related papers. Consider them for comparative context: