Action-research study demonstrates improved academic performance and motivation in chemistry students using augmented reality, suggesting immersive tools enhance STEM learning.
This research was developed in response to the need for new ways of teaching Chemistry in order to improve the understanding of molecular geometry. As the development of technology advances, it is also considered that it should be applied within the educational environment, as it will prepare students for the future. This work was carried out using an action‐research methodology, and both quantitative (statistical) and qualitative (ideas or opinions) data were analyzed. In addition, Blender and Unity software were used to build the augmented reality (AR) application. Results showed an increase on the levels of creativity, innovation, and motivation displayed by the participating students, as well as a better academic performance in the chemical subject of molecular geometry. Thus, it can be concluded that the teaching‐learning process can be positively influenced using new tools. This research implies that the application of immersive technologies such as AR in education favors the development of a meaningful learning and allows students to better understand the usefulness of knowledge and its applicability in the contexts of their daily lives. Such investigations are especially valuable in STEM disciplines, since they allow the students to enjoy lessons while staying in touch with new technologies that are already native to them.
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Benavides et al. (2026) studied this question.
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