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September 5, 2026BMC PsychiatryOpen Access

The associations between parental gaming attributes and the behavioral intention to reduce gaming time among Chinese adolescents who self-perceived as having internet gaming disorder: mediations via positive outcome expectancy

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Authors

YYYanqiu YuJNJoyce Hoi-Yuk NgJLJi-Bin Li

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Overview

Cross-sectional study finds parental gaming behaviors and positive outcome expectancies reduce intentions to limit gaming among adolescents, highlighting targets for family-based interventions.

Key Points

  • To investigate how parental gaming attributes and positive outcome expectancies relate to adolescents' behavioral intention to reduce their gaming time based on Social Cognitive Theory.
  • Conducted a cross-sectional survey between October 2019 and January 2020 across two Chinese cities among secondary students who self-perceived as having internet gaming disorder (N=1,039).
  • Assessed perceived parental gaming disorder, parental invitations to co-play, positive outcome expectancies of gaming, and behavioral intention to decrease gaming duration using mediation analysis.
  • Probable internet gaming disorder was identified in 24.4% of at-risk adolescents, and overall behavioral intention to reduce gaming time was 68.6% (55.1% among probable cases vs. 73.2% among non-cases; p < .001).
  • Perceived parental gaming disorder, parental co-play invitations, and positive outcome expectancies were significantly and negatively associated with the intention to reduce gaming time.
  • Positive outcome expectancy fully mediated the association between perceived parental disorder and intention to reduce gaming, and partially mediated the effect of parental co-play invitations (6.3%).

Cite This Study

Yu et al. (2026) studied this question.

synapsesocial.com/papers/6a9bd48c6b95aff0620ec540https://doi.org/10.1186/s12888-026-08585-x
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Associations Between Parental Gaming Behaviors and Conversion From Internet Gaming Disorder Noncases to Cases Among Adolescents: Prospective Longitudinal Cohort Study.2026
  2. 2Prevalence and factors of behavioral intention of gaming time reduction among high-risk adolescents in China: an application of the Conservation of Resource Theory2026
  3. 3Dose-Response Association Between Parental Gaming Time and Internet Gaming Disorder of Adolescents and Parents: A Longitudinal Dyadic Study2026
  4. 4Bidirectionality Between Perceived Immediate and Long-Term Benefits and Losses and Internet Gaming Disorder Among Chinese Adolescent Gamers: Prospective Longitudinal Study2026
  5. 5The Reciprocal Relationships Among Impulsivity, Self-Control, Gaming Time, and Internet Gaming Disorder Among Adolescents: Prospective Longitudinal Cohort Study2026