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September 8, 2026Journal on Computing and Cultural Heritage

Designing an MR-Based Educational System for Open-Storage Art Museums: A Case Study of MMCA Cheongju

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Authors

SLSangah LeeSogang University최최재원Samsung (South Korea)HBHayoung BaeKorea University

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Implication

Field study demonstrates high visitor engagement and comprehension using a mixed-reality museum platform, indicating MR can transform passive viewing in dense open-storage collections.

Key Points

  • To resolve the open storage dilemma of passive visitor observation by developing and evaluating a mixed reality educational system tailored for dense art storage environments.
  • Developed a seated Apple Vision Pro application incorporating spatial tracking, hand gestures, 3D interactive spaces, and AI-generated skybox visualizations modeled after MMCA Cheongju.
  • Conducted a field evaluation measuring interest, understanding, immersion, usability, and satisfaction among museum visitors (N=46).
  • Participants reported high ratings across all evaluated metrics, with mean scores spanning 4.56 to 4.67 on a 5-point scale.
  • Significant positive correlations emerged among visitor understanding, immersion, and overall satisfaction, holding true irrespective of previous museum visits or prior extended reality experience.

Cite This Study

Lee et al. (2026) studied this question.

synapsesocial.com/papers/6a9fd76758e84d0ff5b46159https://doi.org/10.1145/3844147
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