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Low learning interest can be a significant obstacle to achieving optimal learning outcomes. Based on initial observations in Class V Sakura at SD Muhammadiyah Birrul Walidain, most students demonstrated a lack of interest in Pancasila Education lessons. This study aims to enhance students' learning interest, improve their learning activities, and increase teacher teaching skills through the application of the Games Based Learning model assisted by Congkasila media. This research employed Classroom Action Research using a mixed qualitative and quantitative approach conducted across two cycles. The subjects of this study were 26 students from Class V Sakura. Data collection techniques included observation, interviews, and questionnaires, which were then analyzed using quantitative and qualitative descriptive analysis. The results indicated that implementing the Games Based Learning model with Congkasila media increased the average percentage of student learning interest from 74% (moderate) in Cycle I to 81% (very high) in Cycle II. Student learning activities improved from 72% (good) to 90% (very good), while teacher teaching skills increased from 86% (very good) to 94% (very good). Thus, the Games Based Learning model assisted by Congkasila media is effective in boosting student learning interest, learning activities, and teacher teaching skills.
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Maula et al. (2026) studied this question.
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