Synapse
⌘+K
Synapse
PulseExploreClubsResearchersJournals
Instagram
HomeClubsExplore
September 10, 2025Journal of languages & translation.

Cross-Modal Translation in the Digital Age: Adapting/ Remediating Shakespeare’s Hamlet for Interactive Media through the Elsinore Video Game

View Full Paper
Ask AI
Bookmark
Share

Authors

SBSelma Mokrani Barkaoui

Discussion

Loading...

Member takes

Overview

This analysis examines cross-modal translation and adaptation of Hamlet in Elsinore, suggesting new interactive storytelling approaches.

Key Points

  • Cross-modal translation preserves key themes while adapting Hamlet for interactive media, enhancing user engagement.
  • Through examination of Elsinore, the study highlights the interplay between adaptation and remediation in video game narratives.
  • This research addresses linguistic and cultural challenges faced during the transition from text to interactive formats.
  • Recognizing the synergy between adaptation and remediation is crucial to understanding the complexities of translating classic literature in video games.

Cite This Study

Selma Mokrani Barkaoui (2025) studied this question.

synapsesocial.com/papers/68c1d5fe54b1d3bfb60f92b8https://doi.org/10.70204/jlt.v5i1.450
View Full Paper
Ask AI
Bookmark
Share

Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1‘This is the fate I choose’: <i>Elsinore</i> and thoughtful choice in Shakespeare games2024
  2. 2The Gaming Adaptation of Shakespeare's Play Hamlet in the Documentary Grand Theft Hamlet2026
  3. 3Shakespeare on Screen: A Cinematic Exploration of Laurence Olivier's 1948 Film Adaptation of Hamlet2024
  4. 4From Translation to Video Game: The Intermediality of World Literature2025
  5. 5Translator Agency and Multimodal Translation in Game Localization: A Case Study of2025