Through a review of current game practices, the author highlights concerns regarding the safety of public social games and the singular medical approach to serious game design for autism. The paper identifies a disconnect between the needs of autistic children and the existing solutions. To fill this gap, a neurodiversity approach to serious game design is proposed. This approach aims to address the social needs of autistic children, enabling them to interact with their neurotypical peers directly, confidently, and safely.
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Yiqi Xiao (2024) studied this question.
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