Inherit the Excellent Traditional Chinese Culture, Vigorously Develop the Two-Dimensional Computer Hand-Drawn Animation in Higher Vocational Colleges and Universities
Abstract
This topic is under the guidance of modern educational concepts, with the actual production of two-dimensional animation in today's colleges and universities of different methods as a starting point, in-depth analysis of the reasons and future development direction. Today's higher vocational colleges and universities animation production technology majors are enrolled in the cultural course students, generally no art foundation, and the production of two-dimensional animation can not be separated from the ability to draw, so we need to increase the cultivation of drawing ability. Most of the animation majors in undergraduate colleges and universities use hand-drawing to produce 2D animation, while most of the animation production technology majors in higher vocational colleges and universities produce simple AN animation. No matter what form of students, eventually need to produce animation short film to end the course to graduate, during which can also produce hand-drawn animation picture book. Art students are also derived from cultural students, the key is the leadership of the decision-making and the level of professional teachers, and can not be generalized. We should give full play to their own specialties and characteristics of the excellent national traditional culture, deep processing and wide excavation, so as to produce excellent works, which is exactly where the goal of our animation teacher teaching.
Key Points
Objective
The aim is to analyze the challenges and future directions of two-dimensional animation education in higher vocational colleges.
Methods
- Analyzed the production practices of two-dimensional animation in various colleges and universities.
- Examined the artistic foundations of students enrolled in animation production technology.
- Evaluated the effectiveness of hand-drawing skills in animation creation.
Results
- Identified a lack of art foundation among students in animation technology majors.
- Found that hand-drawn techniques are essential for quality animation production.
- Suggested strategies for integrating traditional culture into animation education.