This article analyzes video content from Fake Documentary 'Q' to reveal how interactive horror media is evolving.
This article uses the theoretical framework of media archaeology to analyze videos created by the YouTube channel Fake Documentary "Q." Using the concepts of hypermediacy and remediation, I argue that Fake Documentary "Q" videos turn passive forms of media interactive via the YouTube platform. The form, content, and interactive viewing components of Fake Documentary "Q" videos, a natural extension of the focus on haunted media in Japanese horror films from the 1990s to the 2020s, point to new frontiers in the creation and consumption of horror media.
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Lindsay Nelson (2025) studied this question.
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