Randomized trial investigates gamification's impact on cognitive skills in early education, suggesting a shift in teaching methods.
Key Points
This research aims to enhance cognitive skills in early childhood through gamified teaching strategies. It addresses the limitations of traditional educational methods in fostering developmental skills.
Mixed-methods approach with a quasi-experimental design
Baseline assessment of 25 children to identify cognitive skill needs
Implementation of gamified activities to develop cognitive skills
Significant improvement in attention (1.7 points) and logical thinking (1.75 points) in the experimental group
Statistical analysis using Mann Whitney Wilcoxon test showed significant differences between control and experimental groups for all cognitive variables
Five teachers reported positive perceptions of gamification's effectiveness in fostering participation and meaningful learning