Generalizable 3D Gaussian Splatting enables efficient sparse-view novel view synthesis, but accurate Gaussian center estimation remains challenging. Epipolar attention and cost volume methods exhibit complementary limitations in non-Lambertian regions, appearance-ambiguous areas, and scenes with large perspective changes. These limitations lead to feature mismatches, depth estimation errors, and geometric distortions. To address these limitations, we propose GeoSplat, a feed-forward Generalizable 3D Gaussian Splatting framework with geometry-aware priors. Specifically, we introduce a geometry-aware cost volume that injects relative pose distance, view-dependent ray angle, and spatial validity masks into dense depth matching, enabling the network to jointly reason about photometric consistency, triangulation reliability, and visibility. Furthermore, we design a ray-guided iterative refinement module, in which full-resolution 3D ray direction and depth confidence priors jointly guide recurrent residual updates to progressively refine coarse depth predictions in a continuous space. Extensive experiments on RealEstate10K and ACID demonstrate that GeoSplat achieves competitive reconstruction quality with a compact parameter count, while presenting an accuracy efficiency trade-off.
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郝跃生 et al. (2026) studied this question.
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