The article illuminates the communicative power of graphic novels and the instructional rationale for their use for health professions education (HPE), particularly for enhancing critical thinking, empathy, and interpersonal skills. The article also provides a methodological framework for creating graphic novels that incorporates Generative Artificial Intelligence (GenAI) for narrative codification and visual synthesis. It outlines a two-phase process: Phase I (Architecture), focused on conceptual design, and Phase II (Construction), which utilizes a "Human-AI-Human" (H-AI-H) workflow to streamline production while maintaining pedagogical integrity.
No takes yet. Share an insight, caveat, or question.
Marcellas et al. (2026) studied this question.
Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context: