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January 25, 2026CIN Computers Informatics Nursing

The Effect of Interactive Digital Game on Nursing Students’ Intramuscular Injection Skills, Exam Anxiety, and Satisfaction

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Authors

NDNehir DemirelHKHatice Kaya

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Overview

Randomized controlled study evaluates digital game's effects on nursing students’ skills and anxiety.

Key Points

  • The study aims to assess how an interactive digital game influences nursing students' injection skills and exam anxiety.
  • Randomized controlled trial design with blinded assessors
  • Participants included first-year nursing students, with 60 qualifying for the study
  • Both experimental and control groups received theoretical instruction and a demonstration
  • Experimental group played an interactive digital game before practicing injections
  • Outcomes measured using validated tools by an independent observer
  • Experimental group showed higher post-test knowledge and skill scores
  • Fewer intrusive thoughts related to anxiety were reported in the experimental group
  • Higher levels of satisfaction with the learning experience were expressed by the experimental group

Cite This Study

Demirel et al. (2026) studied this question.

synapsesocial.com/papers/6975b32bfeba4585c2d6eb36https://doi.org/10.1097/cin.0000000000001482
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1The Effect of Flipped Classroom Model and Kahoot for Intramuscular Injection Training on Nursing Students’ Knowledge, Skills and Self-Efficacy Levels2024 · 2 citations
  2. 2The Effect of Virtual Simulation of Parenteral Medication Administration on Nursing Students’ Knowledge and Skills2026
  3. 3Comparing Virtual Reality and Video-Based Learning for Subcutaneous Injection Competency2025
  4. 4Investigating the Effect of Evaluation by Direct Observation of Procedural Skills Method on the Level of Anxiety and Clinical Performance of Nursing Students during Drug Injections2025
  5. 5The impact of a 360-degree immersive VR video observation environment on deltoid IM injection skill acquisition and 2-month competency maintenance: a single-group pretest–posttest study2026