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This article examines gamification's impact on improving phonetic and lexical-grammatical skills in students, suggesting enhanced engagement and motivation.
This article examines the role of gamification technologies in developing students’ phonetic and lexical-grammatical skills in English language teaching. The study highlights the effectiveness of game-based learning strategies, digital educational tools, interactive applications, and communicative approaches in improving pronunciation, vocabulary acquisition, and grammar competence. The research emphasizes that gamification increases students’ motivation, engagement, and active participation in the educational process. Furthermore, the article analyzes modern teaching methods and technological approaches aimed at improving students’ communicative competence through phonetic and lexical-grammatical development. Practical recommendations for integrating gamification technologies into English language classrooms are also presented.
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Boykulova Dilsuz Abdiraup qizi (2026) studied this question.
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