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December 23, 2015IEEE Journal of Biomedical and Health Informatics

Breathing-based game biofeedback was more effective in inducing relaxation during treatment than the other four groups and resulted in greater retention of relaxation skills during a subsequent stressor.

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Why the study?

Does an adaptive biofeedback game using physiological modalities improve relaxation and skill retention compared to standard deep breathing or a non-biofeedback game?

Population

25 participants

Comparison

Adaptive biofeedback game using electrodermal… vs Standard treatment and a control condition

Design

Other

Authors

APAvinash ParnandiRGRicardo Gutiérrez‐Osuna

Discussion

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Overview

May support game biofeedback for relaxation skill retention in therapy; leaves open efficacy in larger randomized trials.

Structured PICO

Does an adaptive biofeedback game using physiological modalities improve relaxation and skill retention compared to standard deep breathing or a non-biofeedback game?

P
Population
25 participants
I
Intervention
Adaptive biofeedback game using electrodermal activity, heart rate variability, or breathing rate
C
Comparator
Standard treatment (deep breathing) and a control condition (the game without biofeedback)
O
Outcome
Induction of relaxation during treatment and retention of relaxation skills during a subsequent stressorsurrogate

Breathing-based biofeedback games may be an effective tool for teaching and retaining stress self-regulation skills.

Cite This Study

Parnandi et al. (2015) studied this question.

synapsesocial.com/papers/6a82cb02f5f149803a21ecedhttps://doi.org/10.1109/jbhi.2015.2511665
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Visual Biofeedback and Game Adaptation in Relaxation Skill Transfer2017 · 33 citations
  2. 2Gaming Away Stress: Using Biofeedback Games to Learn Paced Breathing2018 · 39 citations
  3. 3BioPad: Leveraging off-the-Shelf Video Games for Stress Self-Regulation2017 · 30 citations
  4. 4Does Gamified Breath-Biofeedback Promote Adherence, Relaxation, and Skill Transfer in the Wild?2024 · 2 citations
  5. 5Efficacy of Using Retro Games in Multimodal Biofeedback Systems for Mental Relaxation2022 · 4 citations